01 · 2 legs
Safe
- Fleetwood Town to win53%
- Under 3.5 goals80%
EFL League TwoRodney Parade, Newport17°3,2 mm26 km/h
Läs på svenskaErik Lindberg · · Written from the model's numbers · How the predictions work
TEXT: Fleetwood Town holds a commanding probability of 53% to claim victory against Newport County, a team offering just a 23% chance of a win. This imbalance reflects the visitors' impressive unbeaten streak of nine league matches, contrasting sharply with Newport’s struggles. Despite this, both teams lean towards a low-defense, direct playing style, suggesting a game more about control than flair.
The head-to-head record since 2023 is limited to four encounters, with Newport failing to secure a win. However, Newport's expected points slightly edge out Fleetwood’s at 6.7 to 6.4, hinting at potential resilience from the hosts. Expected goals further support Fleetwood Town’s edge at 1.34 compared to Newport's 0.98, painting a picture of a likely low-scoring encounter.
The most probable outcome sits at a 1-1 or 0-1 scoreline (both at 13%). With over 2.5 goals sitting at just 41%, the under seems a prudent route. Notably, a punt on under 0.5 goals, offering an edge with odds of 12.0 at Betsafe, Betsson, and Nordicbet, presents significant value. While risky, the model rates it at 10%, giving a 23% edge, a tempting proposition for those seeking calculated risks in a game likely defined by defensive tactics.
01 · 2 legs
02 · 3 legs
03 · 4 legs
Bets where the model's probability beats what the odds imply (EV+).
| Bookmaker | 1 · Newport County | X | 2 · Fleetwood Town |
|---|---|---|---|
| Betsafe | 3.35 | 3.40 | EV+ 10% 2.08 |
| Betsson | 3.35 | 3.40 | EV+ 10% 2.08 |
| Nordicbet | 3.35 | 3.40 | EV+ 10% 2.08 |
| Pinnacle | 3.25 | 3.60 | EV+ 12% 2.13 |
Odds updated 11 Sept, 14:39
3.25 → 3.25
3.56 → 3.60
2.10 → 2.13
1.86 → 1.87
Pinnacle · 3 recorded price levels · 06/09/2026 → 11/09/2026 · fixed scale 5 percentage points
Head-to-head based on League Two data since 2023.
Solid line = created (xG), dashed = conceded (xGA).
Last 5 matches. Circle size = pass volume, line width = combinations between players. Attacking left to right.
The same network weighted by offensive threat (xT): circle size = threat created by the player, line width = threat of the combinations. Last 5 matches, attacking left to right.
| Performance | Newport County | Fleetwood Town |
|---|---|---|
| Points | 4 | 9 |
| xPoints | 6.7 | 6.4 |
| xG per match | 0.92 | 1 |
| xGA per match | 1.4 | 1.3 |
| xG within 8s of winning the ball | 0.08 | 0.13 |
| xGA within 8s of losing the ball | 0.28 | 0.2 |
| Playing style | Newport County | Fleetwood Town |
|---|---|---|
| Build-up efficiency | 0.33 | 0.34 |
| Field tilt | 0.31 | 0.5 |
| xT per match | 0.77 | 1.1 |
| xTA per match | 1 | 1 |
| Won balls, offensive half | 30 | 28 |
| Pressing intensity | 0.23 | 0.22 |
| Pressing efficiency | 0.32 | 0.33 |
| Pressing efficiency, offensive half | 0.31 | 0.34 |
| Entries into the box per match | 10 | 12 |
| Entries into the box against | 17 | 10 |
| Pass completion % | 0.51 | 0.67 |
| Pass completion % under pressure | 0.52 | 0.67 |
| Passes per match | 142 | 288 |
| Passes against per match | 328 | 298 |
| Switches of play per match | 14.4 | 18.6 |
| Long balls per match | 29 | 33 |
| Set pieces | Newport County | Fleetwood Town |
|---|---|---|
| xG from free kicks | 0.14 | 0.07 |
| Corners per match | 2.8 | 5.2 |
| Corners against per match | 7.1 | 4.4 |
| xG per corner | 0.05 | 0.03 |
| xGA per corner against | 0.01 | 0.04 |
| First touch, offensive corners % | 0.29 | 0.46 |
| First touch, defensive corners % | 0.69 | 0.57 |
| Other | Newport County | Fleetwood Town |
|---|---|---|
| Throw-in control | 0.79 | 0.66 |
| The goalkeepers | Jordan Wright (Newport County) | Jay Lynch (Fleetwood Town) |
|---|---|---|
| Saves | 14 | 12 |
| Save % | 61% | 80% |
| xG prevented | 34% | 60% |
| Claims | 0 (0%) | 0 (0%) |
The model gives Fleetwood Town a 53% win probability. Full 1X2 picture: Newport County 23%, draw 25%, Fleetwood Town 53%.
The model's most likely final score is 1-1 at 13% probability.
The model rates over 2.5 goals at 41% and under at 59%.
The probability of both teams scoring is 46% according to the model.
The same rules as the bookmakers’ builders: legs that contradict or already follow from your slip cannot be combined — for example correct score 2–1 with under 2.5 goals. The difference is that we don’t look the rules up in a table; we compute them straight from the score matrix.
Predictions come from PlaymakerAI's match model and reflect the model's assessment — not betting advice. Gamble responsibly.